Transforming Classrooms with Gamification: Enhancing Creativity and Engagement through Games

Authors

  • Rujittika Mungmunpuntipantip Private Academic Consultant, Bangkok Thailand.
  • Viroj Wiwanitkit Adjunct Professor, Joseph Ayobabalola University, Ikeji-Arakeji, Nigeria.

Abstract

This article explores the implementation of gamification strategies in educational settings to foster creativity and engagement among students. By integrating competitive activities and reward systems, educators can not only address learning challenges but also create a more dynamic and interactive classroom environment. Key tools for designing engaging games, such as Google Sheets, Padlet, Kahoot, and Mentimeter, are discussed, along with best practices and considerations for effectively using games in education.

Published

2024-08-17